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Pros and cons of game design in C++ and Java

The debate between C++ and Java and which one is the best for which applications have been going on for years. In this post, however, we are not going to delve into the controversy; rather, we will be looking at these two programming languages from the angle of game design. Some programmers argue that C++ has a slightly high performance than Java. Others argue that Java is simpler. But honestly, when it comes to game development, it all boils down to personal preference. Our C++ assignment help experts have looked into the pros and cons of using C++ and Java and how they affect the development of gaming applications. Let’s dive in!

Advantages of using C++ and Java in game design

  • Portability: Both C++ and Java are platform-independent, which allows gaming applications designed by the languages easy to run on different interfaces and operating systems. Let’s say you have created a program in Windows operating system and for some reason, you want to switch to macOS. If the program is built using C++ or Java, it should be able to run on the Mac operating system without having to modify the code. To further understand portability in C++ and Java and how this feature influences game design, connect with our Java assignment help experts.
  • Object-oriented: Another benefit that makes C++ and Java reliable programming languages when it comes to game development is the concept of classes, polymorphism, inheritance, encapsulation, and abstraction, commonly referred to as object-oriented computing. This feature allows the programmer to reuse code, which helps minimize development time and makes the program more efficient. For more information on object-oriented programming, contact our C++ assignment help experts.
  • Memory management: C++ gives programmers total control over memory management, and hence they can decide how much memory they will be allocated to their gaming programs. While this can be considered an asset by many programmers, sometimes it can be a liability as it increases the responsibilities of the programmer. In Java, things are a little different because memory is divided into two major parts; stack and heap. When a programmer declares a variable, memory is allocated from either the heap or stack space, which enables information to be stored and retrieved quickly. If you don’t want to deal with memory management when creating a gaming application, then Java will be your best bet. But if you wish to have full control over the memory of your gaming apps, then you will be better off with C++. To learn more about memory allocation in game design, reach out to our Java assignment help experts.

The downside of C++ and Java in game design

Like all programming languages used in game development, C++ and Java have their hitch. Our C++ assignment help professionals have highlighted the most common hitch to be the memory management feature. As we just stated, this can be both an advantage and a limitation. With C++ lacking an inbuilt feature to manage memory for gaming apps, all the responsibility of memory allocation is left to the programmer and this can increase the development time. On the other hand, the presence of a memory allocator in Java has been found to lower the performance of the resulting program. This is because Java manages memory through garbage collection and every time the garbage collector runs, some features of the app have to be halted to allow the effective performance of the collector. This ultimately results in reduced performance of the application. To get more insights on how a garbage collector works and how it affects game design, contact our Java assignment help experts.